Mercenaries 2 ps2 vehicle locations

Building destruction is much more prevalent than in Playground of Destruction , and every building in the game from small shacks to large skyscrapers and oil rigs can be brought down with the right weaponry. Mercenaries 2 features pistols, unlike the first game, which contained one pistol in a cheat airdrop. WiF contains three pistols: a silenced pistol, a non-suppressed pistol, and a revolver, though the revolver is unique to one character.

However no more ammo can be found out in the field for the revolver.

Mercenaries 2: World in Flames [Pre-Owned]

World in Flames also contains a new method of purchase as opposed to the Russian website, the Merchant of Menace, from the first game. One of the necessary components of the game is for players being able to form their own PMC Private Military Corporation , from which they can purchase different equipment. Different members possess different abilities, and while there are only three members, they possess all the skills needed, as shown below:. Supplies cars to the player, and allows you to purchase them. In addition, if you can find a sufficient number of spare parts, then you can have custom made cars, such as the Carracho de Muerte, which is a cross between a car and a monster truck.

Ewan is a helicopter pilot who was previously employed by Universal Petroleum.

Mercenaries - Vehicle Location FAQ

He can provide airdrops, as well as taking you to locations through a Fast Travel system. Ewan is considered one of the most helpful characters due to the fact you can make extremely large sums of money from exploiting one of his challenges. Mischa is a Russian fighter pilot, who spends more time drunk than he does in the air.

According to him, he is a better pilot while intoxicated - and this may well be the case. Mischa can bomb targets using his Tupolov jet, should the player request such an action. Money in Mercenaries 2 is rather easy to get in comparison to some games, such as the Saints Row and Grand Theft Auto series.

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Individual thousands of dollars aren't even shown in the game, and the smallest value is 10, and beyond. One of the achievements in the game is even to earn 1,,, dollars, making the character a billionaire in effect. The story in World in Flames takes place in Venezuela. While working in Venezuela, you are contacted by Ramon Solano. Ramon says that he is willing to pay a small fortune for the freedom of a captured general by the name of Carmona.

His claim is backed up by the fact he is the richest man in the country, and has assets worth well over one billion US dollars. For this reason, your mercenary of choice agrees to help him with his predicament.

Mercenaries 2: World in Flames Review (Xbox ) -

Upon success, Carmona is returned to Solano's mansion. Unfortunately, this is where the deal turns sour. Solano refuses to pay for the mission, and pulls a gun on your character. His plan involves seizing control of the country thanks to help provided by Carmona. And in order to do this, he needs to ensure no information leaks out before he is in complete control.

Unfortunately for you, this means you are going to have to be killed. Before Solano pulls the trigger, your character turns and sprints away. Some Venezuelan soldiers begin to fire at your character, and as you vault from a balcony you are hit. The bullet hits your character in the rear, if you follow.

With glee the game frequently references this moment.

After this moment, your character decides that revenge is definitely an option to be considered. And revenge comes in no better form than blowing the hell out of the target's mansion. Therefore, the next mission you'll encounter makes you do just that. Solano's mansion is your new target, and if you can pull it off, Solano too. When in the house, the VZ troops will attack you relentlessly, until a point where one of them decides to smash an APC through a wall into the house and attempt to kill you with that instead.

As expected it fails, and you take control of the APC. The damage to the mansion is severe enough that Ramon and his men pull out to another location you do not yet know. After this, the mansion becomes your new base of operations, and the locale where you will be meeting a large amount of your own PMC. Venezuela has become something of a hotspot after Ramon Solano's rise to power, and as such it means that there are many different factions and elements operating in the area.

To begin with, the weaker factions are met, and eventually the big players come into the area. The first faction met is Universal Petroleum, who are a massive fuel conglomerate. This faction wants Solano out in order to get back to their regular operation, which is getting oil from Venezuela's resources. The UP consist mainly of hired guns, and have ties to the United States. Other factions include the Rebels, and the Rastafarian Pirates. However, all three of these factions are small in comparison to the two big players, who will enter the fray during the second half of the game.

After completing contracts with different factions, you will eventually find a link. This suggests Ramon Solano's current location. He is apparently hiding in a bunker, in a mountainside. Despite the fact he's hiding away from you he is still retaining his hold on the country. One of the missions involves storming the bunker, and this simply means attacking and pushing towards the bunker. After reaching it, you will attempt to call an airstrike on it, but the bunker appears unscathed. Unfortunately the only manner in which the bunker will be damageable will be through incredibly powerful weapons: nuclear weapons.

In specific, you're looking for a nuclear bunker buster. Unfortunately, such a thing is possessed only by China, and the United States.

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By complete luck however, both nations are operating in the area after war intensified. Working with the groups will allow you to find one who is willing to supply you with exactly what you need to complete the job. When you are leaving the bunker, Fiona calls you and pleads with you to get back to the mansion ASAP. It is being assaulted by a team of Venezuelan forces, and while she is an accurate shooter herself, she can't hold out against the sheer force of them.

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Upon arrival you are able to wipe out the invaders, and Fiona thanks you for returning so quickly. In order to weaken Ramon's stranglehold on the nation you will need to wipe out both of his closest allies.

These men are General Carmona, who you rescued at the start of the game, and Blanco. Blanco is an extremely heavily built man, and is Ramon Solano's brute force more than anything. He carries a Hunting Pistol, which is the only one of its kind in the game. Blanco happens to be aboard an oil rig, where many UP operatives and innocent workers are being held captive.

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Now with a jet pilot and a mechanic to maintain their vehicles, the Mercenary completes their last contract for the PLAV: destroying a major garrison on the Isla de la Fortelaza. Acosta tells the Mercenary that Blanco's meeting is set to take place on an oil rig in Lake Maracaibo, with the condition that the Mercenary destroy the oil rig afterwards.

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With the time and location of the meeting, the Mercenary storms the oil rig to find Blanco. After shooting their way through dozens of VZ soldiers, the Mercenary learns from an officer that Solano is hiding out in a bunker near Angel Falls. They then kill or capture Blanco, before blowing up the oil rig. The oil rig's destruction receives international media coverage.